![]() If it's the same, well - better luck next time. Is it better? Worse? The same? If it's better, congrats - post your success in the comments! If it's worse, post that too. Instead, baseline your performance with your current settings. ![]() Looking forward to having performance fixed!Īs pointed out by /u/PenguinTD, you probably don't want to do all of these at once. I'll update this post with any fixes that are proven worthless or are proven critical. Please post any additional troubleshooting steps you have. Disable these NVIDIA services: Stereoscopic 3D Driver Service, Streamer Network Service, Streamer Service.Disable Shadowplay in NVIDIA Geforce Experience.Set performance to "High Performance" in NVIDIA Control Panel.Roll back to NVIDIA driver to an earlier version (should still support Direct Mode).Change system Power Profile to "High Performance".Increase process priority for the game EXE.Don't overlap any other window onto the spectator window.If the game has in-game graphics settings, lower them.On the settings window, lower the resolution for the spectator screen. For Unity games, alt-double-click the game in your Steam game list.Close Chrome (including background processes).Close any unnecessary background programs.Let's combine our tribal knowledge into a list of "things to try" if your PC is VR Ready, but your performance is VR-ugly! I've seen several posts from people on here that have VR-capable rigs that are having the same hiccups and stutters as I am. I'm working with Owlchemy Labs on troubleshooting, but that hasn't stopped me from trying to determine how to fix it on my own! Per-core CPU usage is below max, GPU is about 50% loaded. The software went on a “country tour” all over Hungary in a form of an exhibition truck with 8 HTC Vives in it, which enabled hundreds of children to experience VR and hopefully help them to decide whether they like the professions or not.I've been struggling getting my Vive to run cleanly in Unity games from Job Simulator, to Fantastic Contraption, to Final Approach. Then a wall has to be built from the bricks around and while some metal pieces must be welded together on the 3rd floor of a half ready villa. The future builder finds himself on a construction site, where he warms up by trying out some simple machines – drills, cutters, etc. ![]() Then comes the dessert – so a nice cake has to be finished by putting the last decorating pieces on it. ![]() The teenager finds herself in a kitchen of a restaurant, where she has to select the necessary products to prepare a hamburger and then actually make it step-by-step. Then she has to set the lights for the fashion show, make some photos and then the new models roll out to the catwalk The player first selects the dress she wants make, then cuts out the necessary pieces from textile. The surrounding is the backstage of a fashion show. The user arrives into a car repair shop where he first have to change the wheel of a FIAT 500 then he has to check the whether the battery of the car is charged or not. The software runs on HTC’s Vive platform and its objective to help children in finding their future profession. In this fictional world the players can try themselves as a car mechanic, a chef, a bricklayer or a fashion photographer. ARworks developed a VR application for the Hungarian Commercial and Industry Chamber where users can experience and try four different occupations as they are guided into a virtual job fare. ![]()
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